Immediately after the scene from the previous post, the camera will follow the bullet across that ocean briefly seen at the end of the window shattering. I used the ocean scene I made earlier. Just to recap, the ocean material was made with 'arch and design', selecting the water template and adding an 'ocean (lume)' map. It is lit with a daylight system found under create > systems. The camera target and bullet are linked so it follows automatically.
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