28 January 2011

Texture, Lighting and Animation.

After a little experimentation, I managed to get some texture on to the wheel from earlier. This was done by adding a bitmap image to the 'bump' property in the materials panel when assigning the tyre a material. More spokes have been added (to look more like an Aston Martin DB5 wheel) also.



Here is a video of the wheel in action. The wheel was just rotated a few times to a different position in a later keyframe. The active keyframe can be changed by using the slider at the bottom of the screen. Click 'autokey' to set the animation.



With this knowledge I went on to experiment with the gun I made earlier. An easy one to do was the Golden Gun. Set the diffuse to a dull yellow and raise the specular property. I also used the 'Metal' setting instead of 'Blinn'


To make it more realistic, I applied a metal texture to the gun, a darker one to the silencer, and a bumpy effect for the handle grip.


With the gun complete I created a scene for it to star in. A glass effect table and some cloned bullets had a good effect. The reflection of the objects in the glass table top can be seen better in the larger image.


Creating a floor and some walls, I tried to make it look like some form of gentleman's club with low lighting.

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