Firstly, I set up a reference image to help with proportions. It is a side-on view only so I will be estimating the widths. Using a box, I started and the end of the handle and built up by extruding each face and adjusting vertices to match the rough shape.
The image I used for the reference plate can be found at: [Internet] [Accessed 26/01/2011] |
The top of the gun was then created using the same extrusion technique as the handle and positioned accordingly. A cylinder was then placed into the model to round the top of the barrel. Sights were added by positioning boxes within the cylinder. A tube then made the hammer at the back. To give the hammer a bumpier look, I extruded every other face on the outer side of the tube.
Some edges were them chamfered, some faces scaled and some vertices moved to craft the gun into an acceptable replica. Here is the final rendered poly model and also a colour mapped image showing the different components.
I'm very sure there are much simpler and effective ways to do what I have done, but as I am just starting out, I don't know how to cut too many corners. I like it, but I am not happy until it has some texturing! This will hopefully be my next post...
No comments:
Post a Comment