Every week I will be updating this blog throughout the module giving examples of work I have done both in University and in my own time. I will try and outline some of the methods used to achieve the pieces and also offer some personal opinions on the learning experience.
I have opened 3ds max for the first time and the task today is to get some primitive polygons into the viewport and use them to construct a castle. The interface looks detailed and may have a steep learning curve. I feel I should be able to adapt to it as I have a little experience in other 3D packages such as Blender.
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